Research Papers

Assessment of the Relationships Among Design Methods, Design Activities, and Creativity

[+] Author and Article Information
Vicente Chulvi1

 Department of Mechanical Engineering and Construction, Universitat Jaume I, Av Sos Baynat s/n E-12074, Castellon, E-12074, Spainchulvi@emc.uji.es

Águeda Sonseca

 Department of Mechanical Engineering and Construction, Universitat Jaume I, Av Sos Baynat s/n E-12074, Castellon, E-12074, Spainal063282@uji.es

Elena Mulet

 Department of Mechanical Engineering and Construction, Universitat Jaume I, Av Sos Baynat s/n E-12074, Castellon, E-12074, Spainemulet@emc.uji.es

Amaresh Chakrabarti

 Centre for Product Design and Manufacturing, Indian Institute of Science, Bangalore 560012, Indiaac123@cpdm.iisc.ernet.in


Corresponding author.

J. Mech. Des 134(11), 111004 (Oct 02, 2012) (11 pages) doi:10.1115/1.4007362 History: Received June 30, 2011; Revised July 31, 2012; Published October 02, 2012; Online October 02, 2012

This paper presents an experimental study that was conducted to compare the results obtained from using different design methods (brainstorming (BR), functional analysis (FA), and SCAMPER) in design processes. The objectives of this work are twofold. The first was to determine whether there are any differences in the length of time devoted to the different types of activities that are carried out in the design process, depending on the method that is employed; in other words, whether the design methods that are used make a difference in the profile of time spent across the design activities. The second objective was to analyze whether there is any kind of relationship between the time spent on design process activities and the degree of creativity in the solutions that are obtained. Creativity evaluation has been done by means of the degree of novelty and the level of resolution of the designed solutions using creative product semantic scale (CPSS) questionnaire. The results show that there are significant differences between the amounts of time devoted to activities related to understanding the problem and the typology of the design method, intuitive or logical, that are used. While the amount of time spent on analyzing the problem is very small in intuitive methods, such as brainstorming and SCAMPER (around 8–9% of the time), with logical methods like functional analysis practically half the time is devoted to analyzing the problem. Also, it has been found that the amount of time spent in each design phase has an influence on the results in terms of creativity, but results are not enough strong to define in which measure are they affected. This paper offers new data and results on the distinct benefits to be obtained from applying design methods.

Copyright © 2012 by American Society of Mechanical Engineers
Your Session has timed out. Please sign back in to continue.



Grahic Jump Location
Figure 1

Mean percentage of time spent on primary activities

Grahic Jump Location
Figure 2

Mean percentage of time spent on secondary activities




Some tools below are only available to our subscribers or users with an online account.

Related Content

Customize your page view by dragging and repositioning the boxes below.

Related Journal Articles
Related eBook Content
Topic Collections

Sorry! You do not have access to this content. For assistance or to subscribe, please contact us:

  • TELEPHONE: 1-800-843-2763 (Toll-free in the USA)
  • EMAIL: asmedigitalcollection@asme.org
Sign In